3DFPS
The Modifications I added are:
- New UI theme. Assets downloaded from the unity asset store.
- Trigger boxes and scripts to activate on-screen text as well as a timed on-screen message when certain items are picked up.
- Script to add the keycards picked up to the UI to keep track of what keycards have been obtained.
Comments
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As long as the enemy behavior is something significant and not just an increase in speed or health, these sound like they'll be significant.